Tuesday, 4 December 2012

Pre-Production considerations for Unit 62

Finance: As the video is about Bluecoat Academy‘s sports activities I feel that the school’s ground would be the best and most suitable place for it to be set and I can film the video during sixth form and after school, therefore no fee will be paid. If I were shooting outside of school I may have to pay to use the facilities.  I will be able to rent/book the schools equipment out for shooting the video, including a camera and stand. I would be able to book the equipment out for a whole day, but unfortunately I am not allowed to keep it overnight. If I were to rent the equipment needed from my production from somewhere else, I would be more than likely charged. I would have to compare different prices of shops in Nottingham in order to get the best possible price, for example if I were to rent equipment, I would compare prices on websites such as these http://www.broadway.org.uk/equipment_hire and http://www.4rfv.co.uk/brieflisting.asp?company=37324&scategory=59. I also will not need any costumes as this video is about the school, so I will need students and teachers in the clothes that they wear to school, for this there will be no fee. If I were making a feature film for example Skyfall, I would have to spend millions of pounds/dollars this would because you would have to pay for all the sets and locations that you would destroy on big fight scenes that you shoot at, the costumes, the very costly state of art cameras and much, much more.
 

Timescale: Throughout this project I will set deadlines for myself in order to keep me on track with my final dead line for this work. I created a Gantt chart to set milestones and deadlines for myself.



The consequence of not hitting the deadlines could be that you drop valuable marks at the end of the project which could also lead to you failing the unit. Deadlines are set to prevent this and are important because you cannot make up the marks in other units. When you’re in a job in the future and cannot meet deadlines, then it could lead to warnings and you may also get fired. 


Personnel: My team mate and I will be doing everything from filming the video to editing it all by ourselves. Because this is a kind of documentary, I will need students and teachers to interview about the sporting activities that go on in the school. If this was a feature film production, they would have different people to do every single this e.g. a director, actors, cinematography, editor, producer, set designer, costume designer etc. 


Facilities: As the video is about Bluecoat Academy‘s sports activities I feel that the school’s it’s self would be a the best and most suitable place for the video to be set. I will be able to film the video during sixth form hours and after school. I would need to film some of the PE lessons so I would need to shoot these scenes in the sports hall, gym, tennis courts or the fields. I would also like to shoot different areas of the school e.g. class rooms, great room, reception etc. I wouldn’t need costumes as this video is about the school, so I will need students to be in their uniforms and teachers in the clothes that they wear to school.


Materials: I will need a sound track in my video. If I wanted a popular song in my video, I would need to make sure it was legal and that I won’t get in trouble for copy right issues. I could also make a sound track using the Soundation website as I did for one of my other projects http://soundation.com/ this would make my sound original and it would also have no copy right legal issues.

Other Contributors:
Interviews- I will be interviewing different students to see what their thoughts are about the sporting activities in the school. I will also interview some of the teacher in the PE department to see their view on the sports going on in and around the school; I will especially interview the head of the PE department.
Old Video footage and pictures- I will be asking the PE department if they have any old video footage of important events and achievements of the school or any pictures that I could include in the video.

Locations:
 - I went on a recce around school to see the best possible areas to film. The video will be shot in the school ground as the video is about the school all the sports that go on. I might also go to some different matches outside school to film the students playing. For the locations the things that I would need to take into consideration would be; how quite the surrounding are is to film in e.g. if you can hear people talking in the background. How the lighting is in the area that you are filming in, it could affect the quality of the film, if it is too dark and dull, I would need to put a spot or flood light on, for the lighting to be good. Privacy should be considered e.g. you don’t want people in the background of your shot; this may also affect the sound. I would also have to take into consideration how I would access the location, is there a lot of stairs, does it take a long time to get there and if there are people with disabilities a ramp may be needed if they are no able to walk. You also need to take in account how much equipment is there and is it too heavy to be carried up stairs, if so a lift would be needed. Fees will also have to be researched, if the location that is being used needs to be paid for/ rented out or weather permission is needed to use the or weather the site is being used by somebody else at the same time. If I were working on a feature film or any other kind of production I would also have to take all this into account, but fortunately the project I am doing is set in one location which is Bluecoat Academy, and the equipment we are using is not too heavy either.
-Safety needs to be taken into account as it is important. To do this I will need to do a risk assessment at the location, this is too make sure everyone in the production is safe and there is no chance of having an accidents in location/set.
- As the filming will take place in school, in the sports hall, fields and the gym. To use these locations I would have to as one of the PE department’s teachers to check if they will let use film when the facilities are not being used by someone else and if they will also let use film some o there lessons. To do this is would have to make sure I have consent forms to give to the student’s parents to fill out, giving me permission to film the students.
-Some locations might have Public Liability Insurance; others might require you to have it before allowing you to film. If someone becomes injured whilst for example a restaurant or shop, Public Liability Insurance protects the business of where the incident happened. This type of insurance is not a legal requirement though it is a good business decision to make. Because I am filming my video in school grounds, I will not have to insure myself as I will be covered by the collages insurance. But if I were to be filming a different production which includes other locations for example a park, I would have to make sure I am covered by either the school the park or take out my own insurance policy, if I was not covered I would face the risk of being sued.


Codes of practice and Regulations:

1.   COMMENTING ON OR CRITIQUING OF COPYRIGHTED MATERIAL
DESCRIPTION: Video makers often take as their raw material an example of popular culture, which they comment on in some way. They may add unlikely subtitles. They may create a fan tribute (positive commentary) or ridicule a cultural object (negative commentary). They may comment or criticize indirectly (by way of parody, for example), as well as directly. They may solicit critique by others, who provide the commentary or add to it.
PRINCIPLE: Video makers have the right to use as much of the original work as they need to in order to put it under some kind of scrutiny. Comment and critique are at the very core of the fair use doctrine as a safeguard for freedom of expression. So long as the maker analyses, comments on, or responds to the work itself, the means may vary. Commentary may be explicit (as might be achieved, for example, by the addition of narration) or implicit (accomplished by means of recasting or recontextualizing the original). In the case of negative commentary, the fact that the critique itself may do economic damage to the market for the quoted work (as a negative review or a scathing piece of ridicule might) is irrelevant.

2. USING COPYRIGHTED MATERIAL FOR ILLUSTRATION OR EXAMPLE
DESCRIPTION: Sometimes video makers quote copyrighted material (for instance, music, video, photographs, animation, text) not in order to comment upon it, but because it aptly illustrates an argument or a point. For example, clips from Hollywood films might be used to demonstrate changing American attitudes toward race; a succession of photos of the same celebrity may represent the stages in the star's career; a news clip of a politician speaking may reinforce an assertion.
PRINCIPLE: This sort of quotation generally should be considered fair use and is widely recognized as such in other creative communities. For instance, writers in print media do not hesitate to use illustrative quotations of both words and images. The possibility that the quotes might entertain and engage an audience as well as illustrate a video maker's argument takes nothing away from the fair use claim. Works of popular culture typically have illustrative power precisely because they are popular. This kind of use is fair when it is important to the larger purpose of the work but also subordinate to it. It is fair when video makers are not presenting the quoted material for its original purpose but to harness it for a new one. This kind of use is, thus, creating new value.

3. CAPTURING COPYRIGHTED MATERIAL INCIDENTALLY OR ACCIDENTALLY
DESCRIPTION: Video makers often record copyrighted sounds and images when they are recording sequences in everyday settings. For instance, they may be filming a wedding dance where copyrighted music is playing, capturing the sight of a child learning to walk with a favourite tune playing in the background, or recording their own thoughts in a bedroom with copyrighted posters on the walls. Such copyrighted material is an audio-visual found object. In order to eliminate this incidentally or accidentally captured material, makers would have to avoid, alter, or falsify reality.
PRINCIPLE: Fair use protects the creative choices of video makers who seek their material in real life. Where a sound or image has been captured incidentally and without pre-arrangement, as part of an unstated scene, it is permissible to use it, to a reasonable extent, as part of the final version of the video. Otherwise, one of the fundamental purposes of copyright--to encourage new creativity--would be betrayed.

4. REPRODUCING, REPOSTING, OR QUOTING IN ORDER TO MEMORIALIZE, PRESERVE, OR RESCUE AN EXPERIENCE, AN EVENT, OR A CULTURAL PHENOMENON
DESCRIPTION: Repurposed copyrighted material is central to this kind of video. For instance, someone may record their favorite performance or document their own presence at a rock concert. Someone may post a controversial or notorious moment from broadcast television or a public event (a Stephen Colbert speech, a presidential address, a celebrity blooper). Someone may reproduce portions of a work that has been taken out of circulation, unjustly in their opinion. Gamers may record their performances.
PRINCIPLE: Video makers are using new technology to accomplish culturally positive functions that are widely accepted--or even celebrated--in the analog information environment. In other media and platforms, creators regularly recollect, describe, catalog, and preserve cultural expression for public memory. Written memoirs for instance are valued for the specificity and accuracy of their recollections; collectors of ephemeral material are valued for creating archives for future users. Such memorializing transforms the original in various ways--perhaps by putting the original work in a different context, perhaps by putting it in juxtaposition with other such works, perhaps by preserving it. This use also does not impair the legitimate market for the original work.

5. COPYING, REPOSTING, AND RECIRCULATING A WORK OR PART OF A WORK FOR PURPOSES OF LAUNCHING A DISCUSSION
DESCRIPTION: Online video contributors often copy and post a work or part of it because they love or hate it, or find it exemplary of something they love or hate, or see it as the centre of an existing debate. They want to share that work or portion of a work because they have a connection to it and want to spur a discussion about it based on that connection. These works can be, among other things, cultural (Worst Music Video Ever!, a controversial comedian's performance), political (a campaign appearance or ad), social or educational (a public service announcement, a presentation on a school's drug policy).
PRINCIPLE: Such uses are at the heart of freedom of expression and demonstrate the importance of fair use to maintain this freedom. When content that originally was offered to entertain or inform or instruct is offered up with the distinct purpose of launching an online conversation, its use has been transformed. When protected works are selectively repurposed in this way, a fundamental goal of the copyright system--to promote the republican ideal of robust social discourse--is served.

6.   QUOTING IN ORDER TO RECOMBINE ELEMENTS TO MAKE A NEW WORK THAT DEPENDS FOR ITS MEANING ON (OFTEN UNLIKELY) RELATIONSHIPS BETWEEN THE ELEMENTS
DESCRIPTION: Video makers often create new works entirely out of existing ones, just as in the past artists have made collages and pastiches. Sometimes there is a critical purpose, sometimes a celebratory one, sometimes a humorous or other motive, in which new makers may easily see their uses as fair under category one. Sometimes, however, juxtaposition creates new meaning in other ways. Mashups (the combining of different materials to compose a new work), remixes (the re-editing of an existing work), and music videos all use this technique of recombining existing material. Other makers achieve similar effects by adding their own new expression (subtitles, images, dialog, sound effects or animation, for example) to existing works.
PRINCIPLE: This kind of activity is covered by fair use to the extent that the reuse of copyrighted works creates new meaning by juxtaposition. Combining the speeches by two politicians and a love song, for example, as in "Bush Blair Endless Love," changes the meaning of all three pieces of copyrighted material. Combining the image of an innocent prairie dog and three ominous chords from a movie soundtrack, as in "Dramatic Chipmunk," creates an ironic third meaning out of the original materials. The recombinant new work has a cultural identity of its own and addresses an audience different from those for which its components were intended.

CONCLUSION
These principles don't exhaust the possibilities of fair use for online video. They merely address the most common situations today. Inevitably, online video makers will find themselves in situations that are hybrids of those described above or will develop new practices. Then, they can be guided by the same basic values of fairness, proportionality, and reasonableness that inform this code of practices. As community practices develop and become more public, the norms that emerge from these practices will themselves provide additional information on what is fair use- http://www.centerforsocialmedia.org/fair-use/related-materials/codes/code-best-practices-fair-use-online-video




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