Tuesday, 4 December 2012

Pre-Production considerations for Unit 62

Finance: As the video is about Bluecoat Academy‘s sports activities I feel that the school’s ground would be the best and most suitable place for it to be set and I can film the video during sixth form and after school, therefore no fee will be paid. If I were shooting outside of school I may have to pay to use the facilities.  I will be able to rent/book the schools equipment out for shooting the video, including a camera and stand. I would be able to book the equipment out for a whole day, but unfortunately I am not allowed to keep it overnight. If I were to rent the equipment needed from my production from somewhere else, I would be more than likely charged. I would have to compare different prices of shops in Nottingham in order to get the best possible price, for example if I were to rent equipment, I would compare prices on websites such as these http://www.broadway.org.uk/equipment_hire and http://www.4rfv.co.uk/brieflisting.asp?company=37324&scategory=59. I also will not need any costumes as this video is about the school, so I will need students and teachers in the clothes that they wear to school, for this there will be no fee. If I were making a feature film for example Skyfall, I would have to spend millions of pounds/dollars this would because you would have to pay for all the sets and locations that you would destroy on big fight scenes that you shoot at, the costumes, the very costly state of art cameras and much, much more.
 

Timescale: Throughout this project I will set deadlines for myself in order to keep me on track with my final dead line for this work. I created a Gantt chart to set milestones and deadlines for myself.



The consequence of not hitting the deadlines could be that you drop valuable marks at the end of the project which could also lead to you failing the unit. Deadlines are set to prevent this and are important because you cannot make up the marks in other units. When you’re in a job in the future and cannot meet deadlines, then it could lead to warnings and you may also get fired. 


Personnel: My team mate and I will be doing everything from filming the video to editing it all by ourselves. Because this is a kind of documentary, I will need students and teachers to interview about the sporting activities that go on in the school. If this was a feature film production, they would have different people to do every single this e.g. a director, actors, cinematography, editor, producer, set designer, costume designer etc. 


Facilities: As the video is about Bluecoat Academy‘s sports activities I feel that the school’s it’s self would be a the best and most suitable place for the video to be set. I will be able to film the video during sixth form hours and after school. I would need to film some of the PE lessons so I would need to shoot these scenes in the sports hall, gym, tennis courts or the fields. I would also like to shoot different areas of the school e.g. class rooms, great room, reception etc. I wouldn’t need costumes as this video is about the school, so I will need students to be in their uniforms and teachers in the clothes that they wear to school.


Materials: I will need a sound track in my video. If I wanted a popular song in my video, I would need to make sure it was legal and that I won’t get in trouble for copy right issues. I could also make a sound track using the Soundation website as I did for one of my other projects http://soundation.com/ this would make my sound original and it would also have no copy right legal issues.

Other Contributors:
Interviews- I will be interviewing different students to see what their thoughts are about the sporting activities in the school. I will also interview some of the teacher in the PE department to see their view on the sports going on in and around the school; I will especially interview the head of the PE department.
Old Video footage and pictures- I will be asking the PE department if they have any old video footage of important events and achievements of the school or any pictures that I could include in the video.

Locations:
 - I went on a recce around school to see the best possible areas to film. The video will be shot in the school ground as the video is about the school all the sports that go on. I might also go to some different matches outside school to film the students playing. For the locations the things that I would need to take into consideration would be; how quite the surrounding are is to film in e.g. if you can hear people talking in the background. How the lighting is in the area that you are filming in, it could affect the quality of the film, if it is too dark and dull, I would need to put a spot or flood light on, for the lighting to be good. Privacy should be considered e.g. you don’t want people in the background of your shot; this may also affect the sound. I would also have to take into consideration how I would access the location, is there a lot of stairs, does it take a long time to get there and if there are people with disabilities a ramp may be needed if they are no able to walk. You also need to take in account how much equipment is there and is it too heavy to be carried up stairs, if so a lift would be needed. Fees will also have to be researched, if the location that is being used needs to be paid for/ rented out or weather permission is needed to use the or weather the site is being used by somebody else at the same time. If I were working on a feature film or any other kind of production I would also have to take all this into account, but fortunately the project I am doing is set in one location which is Bluecoat Academy, and the equipment we are using is not too heavy either.
-Safety needs to be taken into account as it is important. To do this I will need to do a risk assessment at the location, this is too make sure everyone in the production is safe and there is no chance of having an accidents in location/set.
- As the filming will take place in school, in the sports hall, fields and the gym. To use these locations I would have to as one of the PE department’s teachers to check if they will let use film when the facilities are not being used by someone else and if they will also let use film some o there lessons. To do this is would have to make sure I have consent forms to give to the student’s parents to fill out, giving me permission to film the students.
-Some locations might have Public Liability Insurance; others might require you to have it before allowing you to film. If someone becomes injured whilst for example a restaurant or shop, Public Liability Insurance protects the business of where the incident happened. This type of insurance is not a legal requirement though it is a good business decision to make. Because I am filming my video in school grounds, I will not have to insure myself as I will be covered by the collages insurance. But if I were to be filming a different production which includes other locations for example a park, I would have to make sure I am covered by either the school the park or take out my own insurance policy, if I was not covered I would face the risk of being sued.


Codes of practice and Regulations:

1.   COMMENTING ON OR CRITIQUING OF COPYRIGHTED MATERIAL
DESCRIPTION: Video makers often take as their raw material an example of popular culture, which they comment on in some way. They may add unlikely subtitles. They may create a fan tribute (positive commentary) or ridicule a cultural object (negative commentary). They may comment or criticize indirectly (by way of parody, for example), as well as directly. They may solicit critique by others, who provide the commentary or add to it.
PRINCIPLE: Video makers have the right to use as much of the original work as they need to in order to put it under some kind of scrutiny. Comment and critique are at the very core of the fair use doctrine as a safeguard for freedom of expression. So long as the maker analyses, comments on, or responds to the work itself, the means may vary. Commentary may be explicit (as might be achieved, for example, by the addition of narration) or implicit (accomplished by means of recasting or recontextualizing the original). In the case of negative commentary, the fact that the critique itself may do economic damage to the market for the quoted work (as a negative review or a scathing piece of ridicule might) is irrelevant.

2. USING COPYRIGHTED MATERIAL FOR ILLUSTRATION OR EXAMPLE
DESCRIPTION: Sometimes video makers quote copyrighted material (for instance, music, video, photographs, animation, text) not in order to comment upon it, but because it aptly illustrates an argument or a point. For example, clips from Hollywood films might be used to demonstrate changing American attitudes toward race; a succession of photos of the same celebrity may represent the stages in the star's career; a news clip of a politician speaking may reinforce an assertion.
PRINCIPLE: This sort of quotation generally should be considered fair use and is widely recognized as such in other creative communities. For instance, writers in print media do not hesitate to use illustrative quotations of both words and images. The possibility that the quotes might entertain and engage an audience as well as illustrate a video maker's argument takes nothing away from the fair use claim. Works of popular culture typically have illustrative power precisely because they are popular. This kind of use is fair when it is important to the larger purpose of the work but also subordinate to it. It is fair when video makers are not presenting the quoted material for its original purpose but to harness it for a new one. This kind of use is, thus, creating new value.

3. CAPTURING COPYRIGHTED MATERIAL INCIDENTALLY OR ACCIDENTALLY
DESCRIPTION: Video makers often record copyrighted sounds and images when they are recording sequences in everyday settings. For instance, they may be filming a wedding dance where copyrighted music is playing, capturing the sight of a child learning to walk with a favourite tune playing in the background, or recording their own thoughts in a bedroom with copyrighted posters on the walls. Such copyrighted material is an audio-visual found object. In order to eliminate this incidentally or accidentally captured material, makers would have to avoid, alter, or falsify reality.
PRINCIPLE: Fair use protects the creative choices of video makers who seek their material in real life. Where a sound or image has been captured incidentally and without pre-arrangement, as part of an unstated scene, it is permissible to use it, to a reasonable extent, as part of the final version of the video. Otherwise, one of the fundamental purposes of copyright--to encourage new creativity--would be betrayed.

4. REPRODUCING, REPOSTING, OR QUOTING IN ORDER TO MEMORIALIZE, PRESERVE, OR RESCUE AN EXPERIENCE, AN EVENT, OR A CULTURAL PHENOMENON
DESCRIPTION: Repurposed copyrighted material is central to this kind of video. For instance, someone may record their favorite performance or document their own presence at a rock concert. Someone may post a controversial or notorious moment from broadcast television or a public event (a Stephen Colbert speech, a presidential address, a celebrity blooper). Someone may reproduce portions of a work that has been taken out of circulation, unjustly in their opinion. Gamers may record their performances.
PRINCIPLE: Video makers are using new technology to accomplish culturally positive functions that are widely accepted--or even celebrated--in the analog information environment. In other media and platforms, creators regularly recollect, describe, catalog, and preserve cultural expression for public memory. Written memoirs for instance are valued for the specificity and accuracy of their recollections; collectors of ephemeral material are valued for creating archives for future users. Such memorializing transforms the original in various ways--perhaps by putting the original work in a different context, perhaps by putting it in juxtaposition with other such works, perhaps by preserving it. This use also does not impair the legitimate market for the original work.

5. COPYING, REPOSTING, AND RECIRCULATING A WORK OR PART OF A WORK FOR PURPOSES OF LAUNCHING A DISCUSSION
DESCRIPTION: Online video contributors often copy and post a work or part of it because they love or hate it, or find it exemplary of something they love or hate, or see it as the centre of an existing debate. They want to share that work or portion of a work because they have a connection to it and want to spur a discussion about it based on that connection. These works can be, among other things, cultural (Worst Music Video Ever!, a controversial comedian's performance), political (a campaign appearance or ad), social or educational (a public service announcement, a presentation on a school's drug policy).
PRINCIPLE: Such uses are at the heart of freedom of expression and demonstrate the importance of fair use to maintain this freedom. When content that originally was offered to entertain or inform or instruct is offered up with the distinct purpose of launching an online conversation, its use has been transformed. When protected works are selectively repurposed in this way, a fundamental goal of the copyright system--to promote the republican ideal of robust social discourse--is served.

6.   QUOTING IN ORDER TO RECOMBINE ELEMENTS TO MAKE A NEW WORK THAT DEPENDS FOR ITS MEANING ON (OFTEN UNLIKELY) RELATIONSHIPS BETWEEN THE ELEMENTS
DESCRIPTION: Video makers often create new works entirely out of existing ones, just as in the past artists have made collages and pastiches. Sometimes there is a critical purpose, sometimes a celebratory one, sometimes a humorous or other motive, in which new makers may easily see their uses as fair under category one. Sometimes, however, juxtaposition creates new meaning in other ways. Mashups (the combining of different materials to compose a new work), remixes (the re-editing of an existing work), and music videos all use this technique of recombining existing material. Other makers achieve similar effects by adding their own new expression (subtitles, images, dialog, sound effects or animation, for example) to existing works.
PRINCIPLE: This kind of activity is covered by fair use to the extent that the reuse of copyrighted works creates new meaning by juxtaposition. Combining the speeches by two politicians and a love song, for example, as in "Bush Blair Endless Love," changes the meaning of all three pieces of copyrighted material. Combining the image of an innocent prairie dog and three ominous chords from a movie soundtrack, as in "Dramatic Chipmunk," creates an ironic third meaning out of the original materials. The recombinant new work has a cultural identity of its own and addresses an audience different from those for which its components were intended.

CONCLUSION
These principles don't exhaust the possibilities of fair use for online video. They merely address the most common situations today. Inevitably, online video makers will find themselves in situations that are hybrids of those described above or will develop new practices. Then, they can be guided by the same basic values of fairness, proportionality, and reasonableness that inform this code of practices. As community practices develop and become more public, the norms that emerge from these practices will themselves provide additional information on what is fair use- http://www.centerforsocialmedia.org/fair-use/related-materials/codes/code-best-practices-fair-use-online-video




Tuesday, 20 November 2012

Unit 62 Reflective Learning Log

Unit 62 Reflective Learning Log

Date: 14/11/12

For our project we were asked to make a PE website for the PE department of Bluecoat Academy to promote sports in the school, in order to make a healthy lifestyle for the students. As a part of this project we were asked to produce a video about the sporting activities that happen within the school, while keeping in mind any legal and ethical considerations that may affect the production process. To produce the video I would have to meet up with the client to discuss my ideas and any questions I may have.

I went through the client’s project brief as stimulus and discovered that the PE department want to raise the profile of sport both within the school but more predominantly with the wider public. They also want to “showcase the good work and success that already goes on.” As well as that they want to “promote our (Bluecoat Academy) ethos and vision of Sport and PE for future generations.” The aim of the whole website is “to show the benefits of a healthy lifestyle and fall in line with the deliverance of the Olympic legacy of using sport as tool to improve social and moral attitudes as well as being fun.” In order to produce this video, it is important to carry out a lot of market research; this is so I know what kind of sports videos are out on the web and what the audience appeal to. I also need take into account the legal and ethical points into considerations. Legal, e.g. copywrite and libel and ethical, e.g. confidentiality, decency and representation, e.g. race, gender, religion, sexuality.

I have done some market research to see what kind of sporting videos are out on the web. There are not many professional looking sporting videos showing you how to play so I didn’t really find any of them. But I did find a lot of professional sporting adverts promoting big companies like Adidas and Nike, they is also promotional Lucozade sport advert in my research. I fund that all these promotional adverts look very professional, dramatic, have famous faces like David Beckham, they mostly have montages of clips instead of a storyline or narrative and all of them have logos showing at the end of the advert. I’ve also found a lot of Promotional adverts to do with the Olympics, which is very serious, dramatic, with dramatic music audio at the back, writing on top of the video, showing a lot of London land marks, shots of the Olympic Stadium , different events, it’s also very patriotic, montage of shots of the Paralympics, logos at the end. As well as that I found a very good video of the Plymstock School about the London 2012 Olympics, shows a famous face Mark Foster, with music at the back, it also has a narrative and the whole video looks very professional.

There are a few important stages of pre- production:

Risk assessments- This is when you go to the location you’re shooting at and look if there are any dangerous things around or anything that could harm the crew and actors. For example to make sure people don’t trip over wires, you have to tell them were all the risks are.

Recce (finding locations)- This is important because you need to look around for good locations to shoot your video, so you can get the best possible outcome of your video with the shots.

Looking at camera angles- This is important because you need to think about what kind of camera angles you want to use in your video.

Story board- This is important because you need to have a idea of what you’re going to do in your video frame by frame, so you never get stuck on stet trying to think of ideas, you just have to look at the storyboard to know what to do next. You can never be over planned when shooting and video.

Script- If you have a narrative in your video, you need to know when and where to say something and what exactly you have to say.

Shooting schedules- You need to keep on track on a time so you don’t over run time and you know where to be at the exact time.Booking the equipment- You need to book equipment to shoot a video.Shot quality- Focus, Lighting, Colour balance, Exposure and Depth of field you need to know about all of these things in order to get a good quality video.


20/11/2012

We have got into teams of 2, which will be our production team company called NiDA. Today we have been creating an email asking Mr Hutchinson when we can meet up and discuss both unit 62 and 19 at the same time. I have also been thinking of questions about what he wants in the video we are going to be creating. We have also sent the email to Mr Hutchinson and are now waiting for his reply.


21/11/2012

In the morning we were going out on a Reece  looking at locations to shoot in. We made tea in this lesson to see the exact order we do things in and then made a Gantt Chart, showing the orders, this was so we would know how to use the computer software properly and then made a Gantt Chart.


27/11/2012

Today miss told us what research to do for Wednesday’s lesson, because we don't have a lesson then because of insect day. We have to do research for all the important stages of per-production.

30/11/2012

Today we had our first meeting with Mr Hutchinson at 9:00am at the PE office, we asked most of our questions that we had prepared beforehand, we missed out some because Mr Hutchinson already answered some of them as he was speaking. Mr Hutchinson told us how he wants the video to look and that he wants it to be aimed at all age groups, so we would have to keep that in account as were filming and editing the video. I felt the meeting went very well and that we had asked all the questions that we needed to in order to do a good job with our project. I felt very confident, happy and pleased with how the meeting went. I felt that Mr Hutchinson thought our ideas and concepts were good and he was happy with what we had done so far with the project. He gave use very good answers to the questions we asked and his ideas and concepts about the video.


04/12/2012

Today Mrs Merrick was not here because she was ill. We were asked to do some work that she had set. We were to work together to share and talk about what I have written in last week’s homework task e.g. personnel, finance etc. and my consideration for these in this project. We were told to get into groups my group included Dieter, Josh, Deniz and myself. From my discussion I had to adjust, add and refine what I had writer beforehand. I then copied it up onto my blog. 

 

05/12/2012

Today Mrs Merrick was here. In our lesson Nicole and I were drawing our storyboards for our video throughout the four lessons we had today.we thought of how our video would look frame by frame, concepts/ ideas, every shot and what shot types we would use, we had to show the different shot types in the drawings. I found this task particularly difficulty because I do not consider myself a good drawer. But luckily my partner Nicole is a good drawer and our storyboard turned out very good. 


11/12/2012

Today's lesson was a chance for me to catch up with all of my work, finish off my hand drawn storyboard and improve on this reflective learning log. 


12/12/2012

Today we went out and about around taking pictures of locations that we would use in our video to put on our storyboard, we did this because our drawing skills aren't very good to say the least. Firstly we went outside the school grounds, across the road to take a picture of the whole school, this would be for our opening establishing shoot for our video. We had a bit of a difficulty to get all of the school into one picture and cars kept on coming into frame, so we had to wait until there were no cars in the way and we had to do our best to try and get as much of the school into shot as possible. We eventually got the picture we needed. We then took a picture showing a point of view shot from the gates of the school. In the video the camera would do a point of view shot going all the way to the PE department but we could not do that in a storyboard. So we just took a picture at the front gates, one at student reception and one of the sign of the sports hall to show we are in the PE department. Fortunately the sports all was not in use, so we could use it for the next picture we needed for our storyboard. We took a picture of people playing badminton. To do this we had to, set up the badminton net and get the equipment to play it, we then had to get some others students in my class to play badminton but fortunately all 8 people in my class were in the Sports  hall to pictures as well so we all helped each other to take pictures for the storyboards. Nicole then got in position to pretentious to be a teacher doing an interview in front of the people playing badminton. We then took pictures of people playing football in the sports hall, but we had to put out some goal posts to make it look like they are actually playing football. The other students also helped in this picture as well. Nicole then got in position to pretentious to be a teacher doing an interview in front of the people playing football. We then had to take pictures of people getting ready for a race at the starting line, one of them racing and one of them finishing the race. All these shots were long shots. We had to get a few of our class mates to help use take these pictures, but we had to be carful that we didn't slip because the grass was full of ice. We then uploaded the pictures onto the computer, renamed them all and them uploaded them onto the storyboard on Celtex. In the afternoon we took more pictures of people playing football, we were hoping to get some pictures of a PE class playing football, but unfortunately they had already finished. So we borrowed a ball from the PE department and started playing football on the grass. We did this to hopefully get better shots than before, but unfortunately we didn't.   All the students in my class including me helped each other out in taking pictures for our storyboards because we needed more than one person in the pictures.


18/12/2012

Today we had a video tutorial about how to make a script on Celtex showing us all the ways to use it. I then spent the rest of the lesson writing my script for my video, for my pre-production work, I also completed my storyboard on Celtex.


19/12/2012 

In the first part of today's lesson we had to answer some questions about risk assessments, this was to understand what it is and to be able to put it into practice for our own project. I answered the following questions:

-What is a risk assessment?A risk assessment is vital in a production, it is required in the industry in every production. A risk assessment requires the assessment of risk to the health and safety to anyone who may by you're activities, yourself  you're co-workers or even the general public. Risk assessment is therefore standard practice throughout the media production industry.

-How are risk assessments used in the media production industry?Ideally you should complete the assessment as part of your location recce. Your tutor will then discuss the assessment with you and sign it. You must have a signed Risk Assessment form to collect equipment for use off-campus.The regulations say that that your assessment must be "adequate" or "suitable and sufficient". This means that you should keep it simple and use your common sense. Assess whether the hazards are significant and if they are, whether you have taken satisfactory precautions. You do not need to indicate hazards that are trivial or insignificant. Identify the hazards using the tick list onPart A of the Risk Assessment form. If you identify additional hazards that are not on this list then you must list them separately. On Part B of the form, provide details of each hazard; what could cause harm, likelihood of it happening, who could be harmed and how badly. Decide how to manage the risk. Your priorities should be:

1. Eliminate the hazard altogether2. Reduce the scale of the hazard or substitute it with something non-hazardous3. Isolate the hazard4. Control the hazard5. Use personal protective equipmentReview your assessment and revise it if and when necessary.I found all this information on http://www.staffs.ac.uk/schools/art_and_design/studios/media_centre/documents/RISK%20ASSESSMENT%20GUIDLINES.pdf 


7/01/2013

Unfortunately Mr Zafar not here because he had got injured, so for the remainder of the time that he is recovering we are going to be doing all of unit 62. Today's task is to make a video demonstrating my understandings of the following shot types, angles and movements:Extreme Long Shot, Long Shot, Mid Shot, Medium Long Shot, Close Up, Extreme Close Up, Low Angle Shot, High Angle Shot, Overhead Shot, Pan, Track, Dolly, Zoom, Tilt, Point of View, Over the shoulder, Two Shot

But before we did this we were told to watch a video that was made by some other students doing the same task. we were to make our own version of this video in our production teams. We completed this task within the lesson and uploaded the clips onto a PC.   


8/01/2013 

We had a change of equipment in our room form normal PC to Macs, this was so we would be working on a much more probational level with Macs. We firstly got to know how to use them, we set up the mouse so it would operate like a mouse on any other computer, this was to make it easier to use. We then tried to find cretin documents up on the Mac and how to get apps and in general just find our way around. In Celtex we made our production schedule, planning when, where and who we are going to be filming, putting in the exact time and date. This is so we are always planned are ready and we know when and were we are going to be filming, this also saves us time in the future by planning everything out now, so we aren't confused and unprepared. 


9/01/2013

Today we were still sorting out the production schedule. We wanted to film the athletics, football, badminton and trampolining, but to do this we firstly had to ask the PE teachers if it would be okay of we could film their class. We thought we could email them, but then thought this would take too much time to get a response back, so we decided to go and ask them in person if we could film their classes. We roamed around the schools searching for PE teacher for when they were free, so we could interview them, and asked if we could film their class playing sports. Some of the teachers were unavailable  so we couldn't talk to them, but we did find some teachers and they said it was okay of we filmed their class and interviewed them. We also asked Mrs Hampton the head teacher if we could interview her. We then went back and completed our schedule and put in all the times and dates we were going to film. We then took time to film the first and last scene on our storyboard which was point of view shot 1.2, 1.3 and 5.1. This took a lot of time and takes because people kept on getting in the way of the camera so we had to start the shot again. It was easier to film during lesson time because there wan't many students around because they were all in their lessons. We came across some students and teachers alone the way, but tried to avoid filming them. I then exported the video clips onto the Mac. I first tried to open the clips but they wouldn't , so I opened them with VLC (default). Then I tered to put the clips into imovie but because of some technical difficulties they wouldn't let the clips go into the program. Because I was not used to the Mac as they were new computers, and i didn't know much about them I had to ask Mrs Merrick to try and solve this problem. While miss was trying to solve the problem out, Nicole and I went to enquirer about the enrichment activities that happen every Thursday afternoons for the year 7 to 9s. We went to the enrichment office to find out all the information and all the activities that go on, we got a sheet that had all the activities and days on it, so we could plan were and what we wanted to shot. We also thought it would be a good idea to go and see if we can get more teachers to interview and film their PE classes. When we got back to the class miss had figured out how to put the clips into imovie and we then added the interviews that we are going to to to our schedule. Our main task for today was to organise ourself by finishing our schedule off and book the equipment needed to film. All these tasks were completed by the end of the day. 


10/01/2013

Today we made the consent forms needed to give to the students that are going to be in my video. These were necessary because if we do not have consent form the students parents and have the child in the video, that may lead to legal issues, which we don not want to deal with.  


11/01/2013  

Today we didn't do any filing because if was no scheduled in, but instead I cough up on some of my written work. 


14/01/2013

Today we interviewed the head teacher Mrs Hampton we asked her the following questions:Once we had done the interview, because we were using the big professional cameras and they can't put the footage onto the Macs, I had to borrow Mrs Merrick's laptop log on using my username and put the footage onto there, so i could get the footage on the Mac then. 


15/01/2013

Today we went to see Mr Smith in the PE office to ask her if we could interview her and film her class doing a trampoline lesson. She told use it would be fine for use to interview her but that her class isn't really that cooperative but she said we could come along to film them anyway period 5 tomorrow. We also made copies of our consent forms so we are able to give them out to students in tomorrows filming 


16/01/2013

Today was a very busy day and I think we have accomplished a lot. In period 1,  I needed to make an Apple ID because we will be needing them when we get our iPad on Monday. We then had to think of all the questions to the teacher we interviewed today.

In period 2 we filmed Mr Hutchinson's class class playing netball in the sports hall, we had to make sure we got different shots from all angles of the hall, we also had to make sure the ball didn't hit the camera, and it came close quite a few times. At the end of the lesson we asked Mr Hutchinson if he could give out the consent forms and tell the students to return them to student reception.  We then went into the PE office to interview Mr Hutchinson, we asked him these questions: 

1. What do you enjoy about teaching sport at Bluecoat ?

2. Why is it important for children to be involved with sport?

3. What was your favourite sport at school? 

4. Why do you feel that sports at Bluecoat should be show to a wider audience? 


We then interviewed Mr Smith as she was in the office when we were interviewing Mr Hutchinson and she was free. We asked her these questions: 

1. What was your favourite spot when you were in school? 

2. What is your favourite sport to teach? 

3. What is the importance of sports? 

4. What is the best experience you've had at Bluecoat? 


In period 4 we interviewed Mr Pickard in the PE office and asked him these questions:

1. What do you enjoy about teaching sports at Bluecoat?

2. What was your favourite sport at school?

3. Do you feel that sorts at Bluecoat involving to everyone for example gender ethnicity or ability?

4. Do you think that the London 2012 Olympics have influenced students to be move involved with  sports?


In period 5, we went down to film Ms Smith's trampoline lesson, we had to wait for quite a while because the girls were taking a long time changing then putting the trampolines up. But when they eventually got stated, they were still really shy and kept on looking and pointing at the camera. Nicole and I decided that it wan't a good idea to film this class as they were not comfortable with use being there, so we stopped filming and went back to the class room to upload all the footage we had got from today. 


17/01/2013

We were meant to film another one of Ms. Smith's classes but the people that took our camera yesterday didn't bring it back in time and when they bring it back, we had to put all the clips onto Mrs. Merrick's laptop so we had enough space on the memory card, this took the rest of the lesson. We found that the people who took our camera had deleted  the interview we did with Mr. Hutchinson. In the afternoon we had to film the enrichment days with all the sporting activities first we went to the boys doing rowing in the gym, then we went to a group that were doing trampolining, then a group playing table tennis, we asked if we could film the boys playing football but the coach said no because he thought the ball would hit our camera. Then we Interviewed Mr. D and then we interviewed Mr. Hutchinson again because we someone else deleted our interview with him. 


18/01/2013

Today we weren't doing any filming. I decided to rename all the clips as it would be easier to know which one we need when we are editing. 


21/01/2012

Today I had to get up early in the morning as we were filming all the student coming into school this would be my establishing shot in my video. We went across the road were the bus stop was to get a shot of the whole school and the students as they walked through the gates. There was a lot of snow on the ground and falling from the sky so in order to protect the camera from getting damages, I put my umbrella up.I suggested that we then film scene 1.2, 1.3 and 5.1 again because it was snowing when we were filming the astonishing shot in the morning and the last time we filmed scene 1.2, 1.3 and 5.1 it was sunny and there was no snow. So there would be continuity errors when editing the video together. So in order for this not to happen we filmed those scenes again. 


23/01/2013

Today in lesson we cough up on written work. We did some filming at lunchtime, to get interviews of the students. But we only found one of our three a year 11 girl, we couldn't find the other two because it was lunch time and everyone was in the great room eating lunch. The questions we asked her were:

1. What's your favourite sport?

2. What do you like about sport at Bluecoat?

3. What's you best sporting experience at Bluecoat?


24/01/2013

Today I caught up with work and we didn't do any filming, because Nicole was ill and I can't just film all by myself. 


25/01/2013

Today in lesson I worked on my blog, we didn't do any filming then because we had to film students because we can't pull them put of lesson, we filmed at lunch time. We got two more interviews from students and that exactly how many we needed three in total. We gave the consent forms to all of the students that we interviewed and asked them to return them to student reception. We asked them the same questions as last time: 

1. What's your favourite sport?

2. What do you like about sport at Bluecoat?

3. What's you best sporting experience at Bluecoat?


28/01/2013

Today we are starting task D on the Projects brief. We have to do this task as individuals so this is no longer a group project. Essentially the task is in 3 parts; 

1. On your blog - write a post entitled: Post-Production Considerations. Research and write up definitions of all the key words/phrases that you must consider as part of this task.  They are the words listed in the task description. Obviously some will be important and some will not - explain what they mean, write about your need to consider them, how they relate to the industry and your project and if they are not relevant - why? If you can, give relevant examples of where they are or have been used.

2. Use Adobe Premiere to edit your final video together.  Consider the editing techniques suggested in the task description.  Use them where relevant. Use the internet and/or the Adobe Premiere help to research how to use them.  Stay close to your original idea/storyboard... but if you make improvements - document this in your blog.

3. Keep your Unit 62 blog going - each day add in a post reflecting on your progress so far, add in screen shots reflecting on the editing process.

I started to use Adobe Premiere pro Cs6, I didn't know how to use it properly  so I looked up a video tutorial on-line on YouTube called Adobe Premiere pro Cs6 For Beginners -01-Getting Started 

http://www.youtube.com/watch?v=lvJtjQgDTPc and found out all I needed to know to get stared up.


29/01/2013

Today I spent most of the  lesson editing my video, I have finished the first scene when the program just shut off, so I had to re do everything. I have now started to edit the netball scenes in my video. Towards the end of the lesson Nicole decided to change all the names of the clips in the main folder were all the original clips were. Because of this, all the clips of my video would not play, so in order to make them work again, we had to change them back to their original names. This took a lot of time and effort, by the end of the lesson we decided that it would be much easier to start editing all over again rather than naming all the files  to their original name. Pulse we hadn't done that much work, so it would be that difficult to catch up with our work.

My homework to bring into next lesson was to find out what a ripple and role edit is and how to work it our on Adobe Premiere, we would present this to the whole calss next lesson. 


30/01/2013

Today I taught the class about ripple and role edit on adobe premiere, other classmates taught me about other tools within adobe premiere. I have learnt a lot in this little session we did with the students teaching each other. As before this session, I did not know how to create a title screen, but then learned by from one of my class mate telling us how to do still, rolling and crawl titles, this is useful for credits. Another student taught me how to trim videos, but fortunately I already knew how to do this, as it is the most important tool in editing in my opinion. Each one on the students in my class taught me something  some of it I already know but some I did not. So all in all this lesson was very helpful and informative.


04/02/2013

Today I was editing my video, I added in Mr Hutchinson's  interview into the video, but I only used his voice to narrate over the images. I also did this to shorten down my video, as it was looking very long and I haven't even done half of my video yet.As I was replaying my video to see what I have done so far I noticed that the colours look weird at some points, it went dark in some palaces and then back to the original colour in others. So in order to fix that I had to sort the colour so all the video looked the same and there wasn't any continuity errors. 


05/02/2013

Today I continued editing my video, I added some trampolining videos and asked miss to check if it all comes together fine, she thought the first bit was a bit too long and it did not go with the narration. So I took out the point of view shots going to the PE department and just kept the establishing shot time lapsing. I added in shots of comments on the PE staff room about the 2012 Olympics and overlapped a shot of students playing football which I made transparent to give a overlapping effect. 


06/02/2013

Today I edited in a lot of clips to my video. Firstly I got Mrs Merrick to look over what I have done so far and see what she has to say to improve it. After she told me what she thought, I took on board her advice and adjusted the audio of the video so it would all sound the same level of sound throughout the video, so there wouldn't be any continuity errors. I made the shots of the comments on the PE door longer so it was easier to read and see. I also added shots of Mr D's interview. As well as that, I cut out different bits of what the teachers and students favourite sports are and put them all together so it's like a little montage. I added in titles to say what the name of the teachers are and there job titles. I also spent my free period editing my video and period 4. In period 5 we came together as a class and looked at each others videos to give feedback to each other on what we could improve on and what the good things in our videos were. 

The feed back I got back was:

 -Improve the leather of the first bit with the Olympics comments on the PE staff   room   door, make longer

-add background music 

-Sort screens out with the black bits around the edge -Mr Pickard "actually" take out 


07/02/2013

Today I continued editing my video, I was determined to finish it all off today, which I did do. I took on board all the feedback I got from last lesson and made all the changes that were necessary. Firstly I made the leather of the scene were the Olympics favourite memories in overlapping with the students playing football longer, as suggested last lesson so I would be easier for the audience to read. I then finally added on some scrolling titles at the end of my video thanking everyone who has helped in the production of it. 


08/02/2012

Today was the deadline for all of the Project to be handed in. I was sorting out all of my written work. Got screen shots together of adobe premier so I can put it on the blog. I have finely finished off this project. 




































       







Sunday, 18 November 2012

Unit 19 Digital Graphics


In this blog I will be comparing 3 websites on Digital Graphics:






 

 

Navigation Bar

A navigation bar is vital of a web page that contains hypertext links in order to navigate between pages of a website. As you can see all three of these websites have a navigation bar. You would usually find a navigation bar on all websites which have more than one page. These sections of the webpage will include links to the most important sections of the site. The navigation bar is one of the key design elements of a website; it navigates the user around the website.


Navigation Menus




A navigation menu provides navigation to all areas of the website from one location. It puts the entire website into different categories and organizes the whole thing, it also interactive with the audience.  It is normally designed in a graphic editing program rather than just pure HTML or hypertext its purpose is for the user to navigate all the resources and pages with ease.  As you can see in this image the website http://www.plymstockschool.org.uk/  has a navigational menu compared to the 2nd website, which looks much less interesting, boring and also looks a bit confusing. So having a navigation bar also makes the website look interesting and organized, which helps interact with the users and makes the website user friendly.








Roll Over Buttons

Roll over buttons are created by web designers. This website is a good examplle of a roll over button, it changes colour and underlines the word when you hover over the menu. There are four states to a roll over button;
- up state
- mouse over
- click 
- down state
The word roll-over comes from the fact that when you roll your mouse over the button it will react by either changing colour or does something else. They are used to provide interactivity between the user and the page itself. Roll-over buttons can be created using imagery, text and buttons. All of the three websites have roll-over buttons, but in my opinions I think http://www.markhall.essex.sch.uk/page/default.asp?title=Home&pid=1   has the best design of a roll over button, because it changes into a bright yellow and underlines the word when you hover over it or click on it.  In comparison to http://www.kingalfreds.oxon.sch.uk/   and http://www.wrightrobinson.co.uk/ , http://www.markhall.essex.sch.uk/page/default.asp?title=Home&pid=1   is much more interesting and interactive with the audience.


Applications of interactive media graphics:


Web Banner


A web banner is a form of advertising on the World Wide Web. It is a form of advertising on-line to entails embedding an advertisement into a web page. The purpose of a web banner is to attract people to a website by linking it to the web page. The advertisement is constructed from an image which is either GIF, JPEG or PNG. I personally really like the web banner for this website http://www.wrightrobinson.co.uk/. Because it is much more interactive and interesting it has also got little graphics that move like a little microphone swinging from left to right and a speaker with music booming out of it. The web banner also slides across every 3to 4 seconds and changes images and graphics, which are very bright, bold and colourful representing the school. It also has a white background that goes with the theme of the website and looks professional. Compared to that the web banner for http://www.markhall.essex.sch.uk/page/default.asp?title=Home&pid=1  has a good banner which isn't as exciting as the one above but is colourful and bold and catches your eyes straight away, there is also a photo gallery in the middle of the banner which makes it look professional, it also has a nice blue background that goes with the image of the website. In comparison to http://www.kingalfreds.oxon.sch.uk/, which hasn't got a banner at all and instead has a grey box as a background, which looks quite dull and unexciting, and is incredibly boring, a person would just get off the website straight away.


Animated Gifs

An animated GIF file comprises a number of images or frames to be displayed successively, each described by its own GCE (Graphic Control Extension) preceded by a header whose content by default applies to all the frames. After the header the data is stream-orientated instead of being at fixed indices

Logo Graphics

Logo Graphics are commonly used by commercial organisations like KFC, this logo is known worldwide. Individuals also use logos to promote instant public recognition. Logos are either purely graphics or are composed of the name of the organisation logos are typically vector based graphics. I personally think that the http://www.markhall.essex.sch.uk/page/default.asp?title=Home&pid=1 logo is the best, because you are able to see it the most easiest and it is
 the quickest to see because, it is positioned at the top left hand corner of the school website. I like this logo because it’s go a simple design and is easily recognisable. I also thing the http://www.kingalfreds.oxon.sch.uk/ logo is good because it is simple and easily recognisable, but I also think it is a bit bull and boring, it is also not positioned in the right place
because, logos are usually positioned at the top of the page, but this 
logo is at the bottom left-hand corner. http://www.wrightrobinson.co.uk/ 
logo in my opinion is the worst out of the three, this is because it is really hard to find because it is embedded into the web banner which slides across every 3 to 4 seconds and changes images and graphics, so it is very had to tell were the logo is.




Screen Icons


A screen icon is a pictogram displayed on a website and used to navigate from one website to another. The icon itself is a small picture or symbol (a bit like a logo) serving as a quick "intuitive" representation of a soft-wear tool, function or a date file accessible on the system. In functions an electronic hyper-link or file short-cut to access the program or data.



Texture Graphics

In computer graphics, the application of a type of surface to a 3D image. A texture can be uniform, such as a brick wall, or irregular, such as wood grain or marble. The common method is to create a 2D bitmapped image of the texture, called a "texture map," which is then "wrapped around" the 3D object. An alternate method is to work out the texture entirely using maths instead of bitmaps. The latter method is not widely used, but can create more precise textures especially if there is great depth to the objects being textured. The textured graphics can look good as a background for a website, because it makes the website look more futuristic in a way and much more interesting than just a boring  one coloured background. This website http://sixrevisions.com/graphics-design/20-useful-websites-for-graphic-design-textures-and-patterns/  shows good textured graphics people could use of their websites to make them look more interesting, exiting, appealing and different from all the rest of the websites.



Pixel:


Picture Elements- The screen is divided up into pixels. The amount of pixels that can be displayed on the screen is dependent on the resolution. Resolution is often referred to as dpi or ppi, these are abbreviations of Dots per Inch, and Pixels per Inch. Computer screen resolution is predominantly 72 dpi, however the print is often higher. It is at least 150dpi but is more commonly found as 300dpi. The screen that the images are on are all divided up into pixels
Each pixel is a sample of an original image; more samples typically provide more accurate representations of the original. The intensity of each pixel is variable. In colour image systems, a colour is typically represented by three or four component intensities such as red, green, and blue, or cyan, magenta, yellow, and black. However, pixels tend to blend together because they are so small and very hard to see. The number of colours each pixel can be is determined by the number of bits used to represent it. For example, 8-bit colour allows 1 of 256 colours that can be displayed. There are almost always picture elements in every single website on the internet, some more than others. 



Image Resolution- Image resolution is the detail an image holds. The term applies to raster digital images, film images, and other types of images. Higher resolution means more image detail. It can be measured in a number of ways. Basically, resolution quantifies how close lines can be to each other and still be visibly. Resolution units can be tied to physical sizes (lines per mm, per inch) and to the overall size of a picture (lines per picture height,). Line pairs are often used instead of lines; a line pair comprises a dark line and right next to it a light line. A line is either a dark line or a light line. A resolution 10 lines per millimetre means 5 dark lines alternating with 5 light lines, or 5 line pairs per millimetre (5 LP/mm). Photographic lens and film resolution are most often quoted in line pairs per millimetre. Some of the earliest computers were created in an age where there was a limitation to screen resolution as they didn't have the technology. The screen resolution was thought to be very low. Individual pixels were clearly visible. This has given rise to higher levels of detail and a smoother less pixelated finish to graphics. A few years ago a monitor would have a resolution of 640X480. But nowadays a screen resolution of 1280X720 is not unheard of.



Raster Images: 

CompressionLossy compression is when data is compressed and then opened again, it looses some of its original quality. Lossy compression is most commonly used to compress multimedia data, especially in applications such as streaming media and internet telephony.

Lossless Compression is when data is compressed; it does not lose any of its original quality once opened up again. The term lossless is in contrast to Lossy data compression, which only allows an estimate of the original data to be reconstructed, in exchange for better compression.



File Extensions- It is a type of memory organization or image file format used to store digital images.
TIFF - A Tagged Image File Format is a file format for storing images. The TIFF format is widely supported by image-manipulation applications, by publishing and page layout applications, by scanning, faxing, word processing, optical character recognition and other applications.
JPG - JPG compressions is used in a number of image file formats. JPEG is the most common image format used by digital cameras and other photographic image capture devices; along with JPEG/JFIF, it is the most common format for storing and transmitting photographic images on the World Wide Web.
BMP - Bit Image File or Device Independent Bitmap file format or simply a Bitmap, is a Raster graphics image file format used to store bitmap digital images, independently of the display device, especially on Microsoft Windows and operating systems.
PNG - Portable Network Graphics (PNG) is a bitmapped image format and video codec that employs lossless data compression. PNG was created to improve upon and replace GIF format as an image file format not requiring a patent license. PNG supports palette-based images. PNG was designed for transferring images on the internet, not for points graphics, and so it doesn’t support non-RGB colour spaces.
PSD - The .psd format is the Adobe Photoshop data format which can be read on any machine that has Adobe Photoshop installed. It is cross platform and can be used on both PCs and Macs. The PSD format provides extended support for layering, apha channels, paths and vectors. The PSD source file included with ou templates are usually Ina sliced format which allows you to customise and make changes to the images on your skin.
GIF - The Graphics Interchange Format is a format the supports up to 8 bits per pixel thus allowing a single image to reference a palette of up to 256 distinct colour. The colours are chosen from the 24-bit RGB colour space. It also supports animations and allows a separate palette of 256 colours for each frame. The colour limitation makes the GIF format unsuitable for reproducing color photographs and other images with continuous color, but it is well-suited for simpler images such as graphics or logos with solid areas of colour. 


Vector images:

Vector graphics is the use of geometrical primitives such as points, lines, curves, and shapes or polygon(s), which are all based on mathematical expressions, to represent images in computer graphics. "Vector", in this context, implies more than a straight line.
Vector Points - A vector point is the points that make up a vector shape. For example, on a vector triangle there are three vector points. One on each corner of the triangle.
Vector Lines - A vector line is the lines that make up a shape, they join up with the vector points, and these will then make up the shape.
Vector Curves - A vector curve is used to create circles or anything shape that has a curve in it. For example, a semi-circle will be mad up of two vector points, one vector line and one vector curve.
Vector Polygons - A vector polygon is a shape that is complete. For example, a square is made up of 4 vector points, 4 vector lines. This shape is called a vector polygon because it is made up of vectors and its a polygon

Bit Depth:


Sampling- Bit Depth sampling is a technique used to increase or decrease the amount of pixels within an image. There are many resembling programmes on the market.
Bits per pixel- Bits per pixel also known as BPP is the number of bits of information stored in to each pixel of an image or displayed by a graphics adapter. The more bits there are, the more colours can be represented.




Bits per pixel- Bits per pixel also known as BPP is the number of bits of information stored in to each pixel of an image or displayed by a graphics adapter. The more bits there are, the more colours can be represented.







Monochrome- Monochrome is basically two colours; black and white.  Monochrome images or typically scanned from line art and/or text originals, are comprised of a single bit of data. is a 1-bit image.1 bit = 2 levels of gray. Monochrome images generally require higher resolution than tone images in order to prevent aliasing of diagonal lines.

256- 256 is the number of colours in a single pixel. An 8-bit colour image has 256 colours. Depending on how many bits there are depends on how many colours there are. In a 12-bit colour image there are 409 colours. In a 16-bit colour image there are 65,536 colours.

High colour- High colour graphics consists of thousands of colours; it is a way of storing image information in a computers memory such that each pixel is represented by two bytes. Usually the colour is represented by all 16 bits, but some devices also support 15-bit high colour. High colour uses 16 bits per pixel, 5 bits for blue, 5 bits for red and 6 bits for green.

True ColourTrue colour is a method of representing and storing graphical image information that allows a huge number of colours, shades and hues to be displayed in an image, such as in high quality photographic images or some complex graphics. True colour defines 256 shades of red, green and blue for each pixel of the digital picture, which eventually results in 16,777,215 colours for each pixel. 



Colour Space:


RGB- The RGB colour space is any additive colour space based on the RGB colour model, in which red, green and blue lights are added together in various way to reproduce a wide range of colours. The name of the model comes from the initials of the three primary colours, red, green and blue. The main purpose of the RGB colour model is for the sensing, representation, and display of images in electronic systems, such as televisions and computers





YUVYUV is a colour space typically used as a part of a colour image pipeline. In encodes a colour image or video taking into account the human perception, allowing reduced bandwidth for chrominance components, there by enabling transmission errors or compression artifacts to be more capably by the human perception that using a direct RGB representation.  



HSV- HSV (hue, saturation, value) also known as HSB (hue, saturation, brightness). In each cylinder, the angle around the central vertical axis corresponds to 'hue', the distance from the axis corresponds to 'lightness', 'value' or 'brightness'. Whilst 'hue' in HSL and HSV refers to the same attribute, their definition of 'saturation' differ dramatically





Image Capture:

ScannersAn image scanner is a device that optically scans images, printed text, handwriting or an object, it then converts it to a digital image. There are four different types of scanners that can be bought:
 Drum
 Flatbed
 Film
 Hand
scanners. Prices of scanner can vary depending on the make and the quality of the scanner, the most cheap scanner can be priced at around £40 pound. Some 
of the industrial scanners that are available on the market can price around £4,800


Digital CamerasA camera is a device that records/stores images. These images may be still photographs or moving images such as videos or movies. The term camera comes from the word camera is Latin for "dark chamber", an early instrument for projecting images. There are many different types or cameras, some are Plate Cameras, Box Cameras and Digital Cameras. The prices of cameras vary on how good the resolution is and the make of the camera, some of the cheapest are priced at £49.99. The most expensive cameras can be priced at around £429.99.


Storage- In computing, memory refers to the store information of a computer system, it’s kept active in some physical structure. File size measures the size of a computer file. Normally it’s measured in bytes with a prefix. The actual amount of disk space consumed depends on the file system. The maximum file size a file system supports depends on the number of bits reserved to store size information and the total size of the file system. For instance, with 'FAT32', the size of one file can’t be equal or bigger than 4 GiB. 1 KiB = 1,024 bytes, 1 MiB = 1,048,576 bytes, 1 GiB = 1,073,741,824 bytes and 1 TB = 1,099,511,627,776 bytes.


Resolution- Pixel density is a measurement of the resolution of devices in various contexts. Normally computer displays, image scanners and digital camera image sensors. PPI can also describe the resolution, in pixels, of an image to be printed within a specified space. For example, a 100 x 100 pixel image that is printed in a 1-inch square could be said to have 100 dots oper inch (DPI).
When capturing an image, whether form a scanner or a digital camera you are creating a digital representation of an existing image. Once this digital image is captured you are then able to edit this image in photo/graphic editing software e.g. Serif Photo Plus x4 and ADOBE Photoshop cs5. In these programs you can import the captured image as an "asset" that can be used/separated in to different sections and filters can be applied as well as a range of other tools and techniques.


Optimising:


Target Destination- When creating digital graphics the designer needs to consider the objective of the graphics they are creating. Designer can be asked to make graphics for a range of things including, film, the web, poster for print and desktop graphics. The destination of the graphic image will determine the way it is made; for instance  to create a web page designers would use vector shapes in Fireworks  to make sure that the file size is kept down.

Dimensions- Dimensions of a image can be anything, they can be measured in pixels per inch, centimetres or inches. Most graphics are measured in pixel per inch as it is much easier.  When making a graphic for print the dimensions of the image are going to be huge. But if the graphics are being created for the web, then the dimensions of the image are going to be small, such as 200 X 200 pixels per inch